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Update - AetherM Dispatch (1.2.0)
## What’s new?
- Duty-aware delivery + rank-based off-duty exceptions (QB/ESX): on-duty sees their group; off-duty can see if their grade is allowed (
Config.Duty.OffDutyView). - Safer & smoother refresh: debounced list reloads on duty/job changes; duplicate event guard (prevents sound spam).
- Blip lifetime (optional): auto-remove via
Config.BlipDispatch.lifetime/Config.BlipPanic.lifetime. - Clean shutdown: blips are cleared on resource stop; no orphaned markers.
- Manage menu upgrades 1: rename (with ox_lib), quick status changes, delete closed.
- Manage-Menü-Upgrades 2: only players with an eligible
jobcan open it. - Security guard: resource must be named
AE_Dispatch(client & server check). - Framework robustness: ESX off-duty via
Config.Duty.esx.offDutyJobs; QB grade name/level compatibility. - Exports: SendDispatch, SendPanic, plus QoL RefreshDispatch & ClearDispatch. Server exports: Create, Update, SetStatus, Delete, Get, List.
- Notifications: configurable (
job_on_new,creator_on_create,on_status_change,on_delete_single,on_delete_allclosed).
Notes
- If you disable stacking (
0), every entry always gets its own blip. - Make sure the resource folder is named
AE_Dispatch.