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Update - AetherM Dispatch (1.2.0)

22.09.2025 · approx. 1 minute reading time · Marvin Flierl

## What’s new?

  • Duty-aware delivery + rank-based off-duty exceptions (QB/ESX): on-duty sees their group; off-duty can see if their grade is allowed (Config.Duty.OffDutyView).
  • Safer & smoother refresh: debounced list reloads on duty/job changes; duplicate event guard (prevents sound spam).
  • Blip lifetime (optional): auto-remove via Config.BlipDispatch.lifetime / Config.BlipPanic.lifetime.
  • Clean shutdown: blips are cleared on resource stop; no orphaned markers.
  • Manage menu upgrades 1: rename (with ox_lib), quick status changes, delete closed.
  • Manage-Menü-Upgrades 2: only players with an eligible job can open it.
  • Security guard: resource must be named AE_Dispatch (client & server check).
  • Framework robustness: ESX off-duty via Config.Duty.esx.offDutyJobs; QB grade name/level compatibility.
  • Exports: SendDispatch, SendPanic, plus QoL RefreshDispatch & ClearDispatch. Server exports: Create, Update, SetStatus, Delete, Get, List.
  • Notifications: configurable (job_on_new, creator_on_create, on_status_change, on_delete_single, on_delete_allclosed).

Notes

  • If you disable stacking (0), every entry always gets its own blip.
  • Make sure the resource folder is named AE_Dispatch.